Reality Check - Update on Development
So... life happened.
For the past few months, I found myself caught in the usual loop: No time when I had motivation, no motivation when I had time - and when I had both, I just kept adding and removing things that didn’t feel right.
🎮 Visual Direction Struggles
At one point, the game felt bland. So I added a PSX filter to give it some style. Five days of tinkering later, I realized: it doesn’t work with URP. Switched over to a URP-compatible one… spent 2–3 weeks fine-tuning, only to realize the retro look doesn’t match the semi-realistic style I’m aiming for - especially since I plan to add dirt/mud physics later.
Result? Five months went by with no actual progress on gameplay.
⚖️ What I’ve Learned
I set a goal that was just too big. Not impossible - but something that takes a full-time dev or a team to realistically pull off.
So I’m restructuring how I work:
- From now on, I’ll focus on just 1–2 features per update.
- Update naming will shift to smaller chunks:
→
v0.5a
,v0.5b
,v0.5c
, and then we move tov0.6a
, and so on.
🧭 What’s Next?
Honestly? I can’t promise what the next update will be, when it’ll drop, or what it’ll include - not just yet. But I’m working on grounding the project and setting smaller goals that I can realistically hit.
Hopefully, in the next few days, I’ll have that answer.
If you have a few minutes, please download and try the game - even in its current rough state. Whether your feedback is good, bad, or brutally honest, I’d love to hear it. Just knowing someone out there is playing it gives me a huge boost of motivation to keep going. 💬🎮
Thanks to anyone still following this - more to come.
Files
Get Drive
Drive
Casual Driving Game
Status | In development |
Author | CySoul Studio |
Genre | Racing |
Tags | Driving, First-Person |
Languages | English |
More posts
- v0.4 - New EngineFeb 08, 2025
- Slight Bump on the Road - Upgrade to Unity 6Jan 04, 2025
- v0.3 - Gearing Up (New Year)Jan 01, 2025
- v0.2 - AcceleratingDec 08, 2024
- v 0.1 - The StartDec 08, 2024
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